Entity data (tag 50) holds a list of NBT values for mobs and other entities in the game. After 1.18.30, entity data was migrated to a new actor digest format and no longer saved with chunk data.
get_entity_value()
andget_entity_data()
load Entity data fromdb
.get_entity_value()
loads data for a single chunk, andget_entity_data()
loads data for multiple chunks.put_entity_value()
andput_entity_data()
store Entity data for one or multiple chunks intodb
.
Usage
get_entity_data(x, z, dimension, db = default_db())
get_entity_value(x, z, dimension, db = default_db())
put_entity_data(values, x, z, dimension, db = default_db())
put_entity_value(value, x, z, dimension, db = default_db())