Package index
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get_acdig_data()get_acdig_value()put_acdig_data()put_acdig_value()read_acdig_value()write_acdig_value()create_acdig_keys() - Read and write Actor Digest Data
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get_actors_data()get_actors_value()put_actors_data()put_actors_value() - Read and write Actor data
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get_biomes_value()get_biomes_data()put_biomes_value()put_biomes_data()biome_id()biome_name() - Read and write Biomes data
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get_block_entity_data()get_block_entity_value()put_block_entity_data()put_block_entity_value() - Load and store BlockEntity NBT data
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get_blocks_value()get_blocks_data()put_blocks_value()put_blocks_data() - Read and write Blocks data
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get_chunk_version_value()get_chunk_version_data()put_chunk_version_value()put_chunk_version_data() - Read and write chunk version data
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get_data3d_value()get_data3d_data()put_data3d_value()put_data3d_data()read_data3d_value()write_data3d_value() - Read and write Data3D data
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get_finalized_state_value()get_finalized_state_data()put_finalized_state_value()put_finalized_state_data() - Load and store FinalizedState data
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get_pending_ticks_data()get_pending_ticks_value()put_pending_ticks_data()put_pending_ticks_value() - Load and store PendingTicks NBT data
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get_random_ticks_data()get_random_ticks_value()put_random_ticks_data()put_random_ticks_value() - Load and store RandomTicks NBT data
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get_subchunk_blocks_value()get_subchunk_blocks_data()put_subchunk_blocks_value()put_subchunk_blocks_data()read_subchunk_blocks_value()write_subchunk_blocks_value()subchunk_blocks_value_as_array()subchunk_blocks_array_as_value()subchunk_origins()subchunk_coords() - Load and store SubChunkBlocks data
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bedrock_random_seed()bedrock_random_state()bedrock_random_get_uint()bedrock_random_get_int()bedrock_random_get_float()bedrock_random_get_double() - Random Number Generation for Minecraft
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bedrock_random_create_seed() - Random Number Seeds for Minecraft
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bedrockdb()close(<bedrockdb>)is_bedrockdb() - Open a Bedrock Edition world for reading and writing.
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biome_df - Bedrock biome data
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blocks_str()blocks_nbt() - Convert block data from nbt format to a string
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chunk_blocks()`chunk_blocks<-`() - Extract or replace chunk blocks from an array
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parse_chunk_keys()create_chunk_keys()chunk_positions()chunk_origins()chunk_tag_str()chunk_tag_int() - Read and manipulate chunk keys
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chunk_origin()`chunk_origin<-`() - Get or set the coordinates of the origin of a chunk
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default_db()with_db()local_db() - Get/set the default db connection.
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delete_values() - Remove values from a bedrockdb.
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key_prefix()starts_with()get_data()get_value()has_values() - Read values stored in a bedrockdb.
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get_keys() - Get a list of keys stored in a bedrockdb.
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get_nbt_data()get_nbt_value()put_nbt_data()put_nbt_value()read_nbt()read_nbt_data()write_nbt()write_nbt_data() - Read and Write NBT Data
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locate_blocks() - Locate the coordinates of blocks in a chunk
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worlds_dir_path()list_worlds()create_world()export_world()import_world()get_world_path() - Utilities for working with Minecraft world folders.
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unnbt()nbt_compound()nbt_byte()nbt_byte_array()nbt_byte_list()nbt_byte_array_list()nbt_short()nbt_short_list()nbt_int()nbt_int_array()nbt_int_list()nbt_int_array_list()nbt_float()nbt_float_list()nbt_double()nbt_double_list()nbt_long()nbt_long_array()nbt_long_list()nbt_long_array_list()nbt_string()nbt_raw_string()nbt_string_list()nbt_raw_string_list()nbt_empty_list()nbt_compound_list()nbt_nested_list() - Create an NBT value
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nbt_list_of() - Create a list of nbt objects.
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put_data()put_value() - Write values to a bedrockdb.
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rbedrock_example()rbedrock_example_world() - Get path to rbedrock example
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read_leveldat()write_leveldat() - Read and write data from a world's level.dat file.
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simulation_area() - Calculate a player-based simulation area
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spawning_area() - Calculate a player-based spawning area
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vanilla_block_states_dfvanilla_block_listvanilla_block_property_type_list - Bedrock block data