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All functions

get_acdig_data() get_acdig_value() put_acdig_data() put_acdig_value() read_acdig_value() write_acdig_value() create_acdig_keys()
Read and write Actor Digest Data
get_actors_data() get_actors_value() put_actors_data() put_actors_value()
Read and write Actor data
get_biomes_value() get_biomes_data() put_biomes_value() put_biomes_data() biome_id() biome_name()
Read and write Biomes data
get_block_entity_data() get_block_entity_value() put_block_entity_data() put_block_entity_value()
Load and store BlockEntity NBT data
get_blocks_value() get_blocks_data() put_blocks_value() put_blocks_data()
Read and write Blocks data
get_chunk_version_value() get_chunk_version_data() put_chunk_version_value() put_chunk_version_data()
Read and write chunk version data
get_data3d_value() get_data3d_data() put_data3d_value() put_data3d_data() read_data3d_value() write_data3d_value()
Read and write Data3D data
get_finalized_state_value() get_finalized_state_data() put_finalized_state_value() put_finalized_state_data()
Load and store FinalizedState data
get_pending_ticks_data() get_pending_ticks_value() put_pending_ticks_data() put_pending_ticks_value()
Load and store PendingTicks NBT data
get_random_ticks_data() get_random_ticks_value() put_random_ticks_data() put_random_ticks_value()
Load and store RandomTicks NBT data
get_subchunk_blocks_value() get_subchunk_blocks_data() put_subchunk_blocks_value() put_subchunk_blocks_data() read_subchunk_blocks_value() write_subchunk_blocks_value() subchunk_blocks_value_as_array() subchunk_blocks_array_as_value() subchunk_origins() subchunk_coords()
Load and store SubChunkBlocks data
bedrock_random_seed() bedrock_random_state() bedrock_random_get_uint() bedrock_random_get_int() bedrock_random_get_float() bedrock_random_get_double()
Random Number Generation for Minecraft
bedrock_random_create_seed()
Random Number Seeds for Minecraft
bedrockdb() close(<bedrockdb>) is_bedrockdb()
Open a Bedrock Edition world for reading and writing.
biome_df
Bedrock biome data
blocks_str() blocks_nbt()
Convert block data from nbt format to a string
chunk_blocks() `chunk_blocks<-`()
Extract or replace chunk blocks from an array
parse_chunk_keys() create_chunk_keys() chunk_positions() chunk_origins() chunk_tag_str() chunk_tag_int()
Read and manipulate chunk keys
chunk_origin() `chunk_origin<-`()
Get or set the coordinates of the origin of a chunk
default_db() with_db() local_db()
Get/set the default db connection.
delete_values()
Remove values from a bedrockdb.
key_prefix() starts_with() get_data() get_value() has_values()
Read values stored in a bedrockdb.
get_keys()
Get a list of keys stored in a bedrockdb.
get_nbt_data() get_nbt_value() put_nbt_data() put_nbt_value() read_nbt() read_nbt_data() write_nbt() write_nbt_data()
Read and Write NBT Data
locate_blocks()
Locate the coordinates of blocks in a chunk
worlds_dir_path() list_worlds() create_world() export_world() import_world() get_world_path()
Utilities for working with Minecraft world folders.
unnbt() nbt_compound() nbt_byte() nbt_byte_array() nbt_byte_list() nbt_byte_array_list() nbt_short() nbt_short_list() nbt_int() nbt_int_array() nbt_int_list() nbt_int_array_list() nbt_float() nbt_float_list() nbt_double() nbt_double_list() nbt_long() nbt_long_array() nbt_long_list() nbt_long_array_list() nbt_string() nbt_raw_string() nbt_string_list() nbt_raw_string_list() nbt_empty_list() nbt_compound_list() nbt_nested_list()
Create an NBT value
nbt_list_of()
Create a list of nbt objects.
put_data() put_value()
Write values to a bedrockdb.
rbedrock_example() rbedrock_example_world()
Get path to rbedrock example
read_leveldat() write_leveldat()
Read and write data from a world's level.dat file.
simulation_area()
Calculate a player-based simulation area
spawning_area()
Calculate a player-based spawning area
vanilla_block_states_df vanilla_block_list vanilla_block_property_type_list
Bedrock block data