Package index
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get_acdig_data()
get_acdig_value()
put_acdig_data()
put_acdig_value()
read_acdig_value()
write_acdig_value()
create_acdig_keys()
- Read and write Actor Digest Data
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get_actors_data()
get_actors_value()
put_actors_data()
put_actors_value()
- Read and write Actor data
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get_biomes_value()
get_biomes_data()
put_biomes_value()
put_biomes_data()
biome_id()
biome_name()
- Read and write Biomes data
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get_block_entity_data()
get_block_entity_value()
put_block_entity_data()
put_block_entity_value()
- Load and store BlockEntity NBT data
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get_blocks_value()
get_blocks_data()
put_blocks_value()
put_blocks_data()
- Read and write Blocks data
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get_chunk_version_value()
get_chunk_version_data()
put_chunk_version_value()
put_chunk_version_data()
- Read and write chunk version data
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get_data3d_value()
get_data3d_data()
put_data3d_value()
put_data3d_data()
read_data3d_value()
write_data3d_value()
- Read and write Data3D data
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get_finalized_state_value()
get_finalized_state_data()
put_finalized_state_value()
put_finalized_state_data()
- Load and store FinalizedState data
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get_pending_ticks_data()
get_pending_ticks_value()
put_pending_ticks_data()
put_pending_ticks_value()
- Load and store PendingTicks NBT data
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get_random_ticks_data()
get_random_ticks_value()
put_random_ticks_data()
put_random_ticks_value()
- Load and store RandomTicks NBT data
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get_subchunk_blocks_value()
get_subchunk_blocks_data()
put_subchunk_blocks_value()
put_subchunk_blocks_data()
read_subchunk_blocks_value()
write_subchunk_blocks_value()
subchunk_blocks_value_as_array()
subchunk_blocks_array_as_value()
subchunk_origins()
subchunk_coords()
- Load and store SubChunkBlocks data
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bedrock_random_seed()
bedrock_random_state()
bedrock_random_get_uint()
bedrock_random_get_int()
bedrock_random_get_float()
bedrock_random_get_double()
- Random Number Generation for Minecraft
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bedrock_random_create_seed()
- Random Number Seeds for Minecraft
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bedrockdb()
close(<bedrockdb>)
is_bedrockdb()
- Open a Bedrock Edition world for reading and writing.
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biome_df
- Bedrock biome data
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blocks_str()
blocks_nbt()
- Convert block data from nbt format to a string
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chunk_blocks()
`chunk_blocks<-`()
- Extract or replace chunk blocks from an array
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parse_chunk_keys()
create_chunk_keys()
chunk_positions()
chunk_origins()
chunk_tag_str()
chunk_tag_int()
- Read and manipulate chunk keys
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chunk_origin()
`chunk_origin<-`()
- Get or set the coordinates of the origin of a chunk
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default_db()
with_db()
local_db()
- Get/set the default db connection.
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delete_values()
- Remove values from a bedrockdb.
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key_prefix()
starts_with()
get_data()
get_value()
has_values()
- Read values stored in a bedrockdb.
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get_keys()
- Get a list of keys stored in a bedrockdb.
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get_nbt_data()
get_nbt_value()
put_nbt_data()
put_nbt_value()
read_nbt()
read_nbt_data()
write_nbt()
write_nbt_data()
- Read and Write NBT Data
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locate_blocks()
- Locate the coordinates of blocks in a chunk
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worlds_dir_path()
list_worlds()
create_world()
export_world()
import_world()
get_world_path()
- Utilities for working with Minecraft world folders.
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unnbt()
nbt_compound()
nbt_byte()
nbt_byte_array()
nbt_byte_list()
nbt_byte_array_list()
nbt_short()
nbt_short_list()
nbt_int()
nbt_int_array()
nbt_int_list()
nbt_int_array_list()
nbt_float()
nbt_float_list()
nbt_double()
nbt_double_list()
nbt_long()
nbt_long_array()
nbt_long_list()
nbt_long_array_list()
nbt_string()
nbt_raw_string()
nbt_string_list()
nbt_raw_string_list()
nbt_empty_list()
nbt_compound_list()
nbt_nested_list()
- Create an NBT value
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nbt_list_of()
- Create a list of nbt objects.
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put_data()
put_value()
- Write values to a bedrockdb.
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rbedrock_example()
rbedrock_example_world()
- Get path to rbedrock example
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read_leveldat()
write_leveldat()
- Read and write data from a world's level.dat file.
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simulation_area()
- Calculate a player-based simulation area
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spawning_area()
- Calculate a player-based spawning area
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vanilla_block_states_df
vanilla_block_list
vanilla_block_property_type_list
- Bedrock block data